Share to Facebook

How Crazy Pusher Makes Every Round an Unforgettable Challenge

How Crazy Pusher Makes Every Round an Unforgettable Challenge

Gameplay

dinoball01

Spend BET to shoot at Purple Balls.

dinoball02

Pass a ball through a slot to earn the corresponding reward.

dinoball03

Going through a Blue Ball slot will shoot free Blue Balls from the Blue Cannon.

dinoball04

Going through a Ticket slot will earn you the indicated bonus coins.

dinoball05

Going through a Golen ball slot will shoot a Golen ball on the Stage from the Red Cannon.

dinoball06

Go through the same type of slot 5 times in a row to start Show Time , giving you a chance to get Star Balls and its Jackpot!

  • Malfunction voids all pays and plays. If any malfunction occurs during the feature game, the system will automatically complete the game and ensure the player receives their winnings.

    Where an interruption occurs after the operator receives notification of the customer´s gamble and where the customer can have no further influence on the outcome of the event or gamble the results of the gamble should stand.

Show Time

dinoball07

When a Ticket Show Time starts , the turret hands will activate, throwing 2 free Blue Balls in addition to the normal Purple Ball. If any Blue Balls go through a Ticket slot, the reward is half that of a Purple Ball. All Blue Ball slots are deactivated, and the Golen Ball slot becomes a Star Ball slot instead.

dinoball08

When a Blue Ball Show Time starts , all Ticket slots are deactivated, and the Golen Ball slot becomes a Star Ball slot instead.

Special Rule

dinoball09

After going through a Blue Ball slot, one Blue Ball light will turn on, and one Ticket light will turn off, if any are already on. The same rule applies for going through a Ticket slot.

dinoball10

Balls earn rewards based on the color of the roulette hole it falls into.

Star Ball

Get the corresponding multiplied rewards below the ball based on the Roulette Hole color.

dinoball11

If the Star Ball falls into a gray hole, you earn 1 Golen Ball, but no rewards.

Golen Ball

dinoball12

Golen balls have 4 levels of rewards for each color. Each color gains a level when a Golen ball falls into it. The gray hole gives no rewards and has no levels.

dinoball13

Golen Balls earn rewards based on their color level, as shown above. Golen Balls will return to level 1 after the level 4 bonus has been earned.

Free turntable game

mix
  1. Players will accumulate energy when they launch. After the energy is full, click on the energy bar icon to start the free turntable game.
  2. The energy will be converted according to the bet ratio. When the turntable is turned on, it will be calculated according to the current bet. After the turn is completed, the corresponding bonus rate will be obtained, and the energy will be given randomly for the next use.
  3. After the player leaves or the game is disconnected for 24 hours, the energy will be cleared.
  4. After 3 minutes of energy accumulation, the system will automatically use.

Lucky Ball

dinoball14
  1. Each time the player places bets , there is a chance to trigger "Lucky Ball" with a random multiplier.
  2. When the player pushes off a "Lucky Ball", the player gets a prize that is their bets x the multiplier.
  3. If the player exits the game or changes bets , the "Lucky Ball" that do not been pushed off are withdrawn.

Jackpot system

txt_luckyjp
  1. There are Super Jackpots and Lucky Jackpots.
  2. The chance of triggering SuperJackpot or Lucky Jackpot for each bet.
  3. Basic multiplier: Suprt Jackpot= bet * 500, Lucky Jackpot = bet * 100; additional accumulated value is calculated separately.
  4. The jackpot will be displayed and obtained according to the current betting decision.

Discover an even bigger selection of exciting games at JILI Games!

Back